Digital Lighting and Texturing for Comp Animation

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We were given models/scenes to light. We were to do our own UV mapping and texturing from assignment 6 onward. If you’re scratching you head wondering, “Didn’t you do this back in Fall 2008 at Collin College?,” the answer is yes. But for some reason, (curriculum, upper management, greed), none of those classes even transferred as one class to UTD.

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Assignment 03 Day
Assignment 03 Ambient Occlusion
Assignment 02 (Night)
Assignment 02 Morning
Assignment 02 Afternoon
Assignment 01