Digital Lighting and Texturing for Comp Animation


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We were given models/scenes to light. We were to do our own UV mapping and texturing from assignment 6 onward. If you’re scratching you head wondering, “Didn’t you do this back in Fall 2008 at Collin College?,” the answer is yes. But for some reason, (curriculum, upper management, greed), none of those classes even transferred as one class to UTD.

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Assignment 03 Day

Assignment 03 Day



Assignment 03 Ambient Occlusion

Assignment 03 Ambient Occlusion



Assignment 02 (Night)

Assignment 02 (Night)

There’s no moonlight because I was going for realism. I happily live in the country. When the moon isn’t shining, it’s pitch black outside.

Assignment 02 Morning

Assignment 02 Morning



Assignment 02 Afternoon

Assignment 02 Afternoon



Assignment 01

Assignment 01